AI Insights · Timothy · October 2021
Top 5 Anime Games Performance in Poland Q3 2021
In Q3 2021, the top 5 anime games in Poland showed varied performance in weekly downloads, revenue, and active users, revealing interesting trends across both iOS and Android platforms.
In Q3 2021, the top 5 anime games in Poland exhibited a range of performance metrics across both iOS and Android platforms. Here's a closer look at their performance in terms of weekly downloads, revenue, and active users. The data comes from Sensor Tower, where more insights can be found.
KonoSuba: Fantastic Days from Sesisoft saw a decline in weekly downloads, starting at 5.2K in mid-August and dropping to just 190 by the end of September. The game’s weekly revenue peaked at $896 in late August before tapering off to $165 in the last week of September. Active users also decreased from 4.1K to just over 1K in the same period.
NARUTO X BORUTO NINJA VOLTAGE by Bandai Namco Entertainment Inc. maintained a relatively steady rate of weekly downloads, hovering between 700 and 1.2K throughout the quarter. Weekly revenue peaked at $1.6K in mid-September before settling at $815 by the end of the quarter. Active users fluctuated slightly but remained around the 2K mark.
DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., experienced a high initial weekly revenue of $8.6K at the beginning of the quarter, which then decreased to $1.3K by the end of September. Weekly downloads remained fairly consistent, ranging between 500 and 800. Active users showed a slight decline, starting at nearly 10K and closing the quarter at around 9.3K.
MHA:The Strongest Hero from A PLUS JAPAN Inc. saw its weekly revenue peak at $3K in mid-August, eventually declining to $943 by the end of September. Weekly downloads were relatively low and stable, ranging from 400 to 880. Active users decreased from 5K at the start of the quarter to 3.2K by the end.
The Seven Deadly Sins by Netmarble Corporation started Q3 with a weekly revenue of $7.8K, which dropped to $1.9K by the end of September. Weekly downloads showed a consistent decline, starting at 924 and ending at 258. Active users showed a slight downward trend, beginning at nearly 4K and ending the quarter at approximately 2.8K.
These trends highlight the dynamic nature of the mobile gaming market in Poland. For more detailed insights and data, visit Sensor Tower.